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Contacts and Constraints — cover

Physics Simulation

Contacts and Constraints

Contacts and Constraints dives deep into the mathematical and engineering principles behind stable, robust physics simulations. It explains how…

282 pages2026
Game Animation Programming — cover

Game Development

Game Animation Programming

Game animation programming goes beyond sprites and keyframes. Explore advanced techniques like skinned rigs, inverse kinematics, and ragdoll…

836 pages2025
Visualizations with Three.js — cover

Analytics

Visualizations with Three.js

A hands-on guide to creating stunning web-based visualizations using Three.js. Perfect for developers, designers, and data enthusiasts looking…

728 pages2025